Renunciation

In this cutthroat competition against karma itself, two to six players—with the help of the game's "Adventure Guide"—will embrace new personas and race up the sacred mountain toward the cave of enlightenment. The problem: this ancient cave must be entered empty-handed. Players start with a bounty of material possessions and must learn to let go of each attachment, which is easier said than done. Meanwhile, the winding path up the mountain is full of tricks, slips, backstabs, and sticky fingers. Put fate and free will to the test, avoid the karmic loop (where you could get stuck for the rest of eternity!), and make decisions carefully, considering the cosmic effect you'll have on your allies, enemies, and all humankind. What new attachments will you pick up along the way? Beer? A European lover? Your vinyl collection? Will the Astrologer steal a yacht from the Venture Capitalist? Will the Poet give Author - Short: Krans, Kim Pages (actual): 0 Illustrations (TI Sheet): 4C Illustrations

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